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Digital gaming will connect afterschool students with biotech mentors

Our nation’s future competitiveness and our citizens’ overall STEM literacy rely on our efforts to forge connections between the future workforce and the world of emerging STEM careers. Biotechnology, and genetics in particular, are rapidly advancing areas that will offer new jobs across the spectrum from technicians to scientists. A new $1.2 million National Science […]

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The National Science Foundation funds grant to pair intelligent tutoring system and Geniverse

Games, modeling, and simulation technologies hold great potential for helping students learn science concepts and engage with the practices of science, and these environments often capture meaningful data about student interactions. At the same time, intelligent tutoring systems (ITS) have undergone important advancements in providing support for individual student learning. Their complex statistical user models […]

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How not to Learn from Games

They’re the in thing, especially for teaching science. Everyone, it seems, is fascinated by the potential of educational games. They’re interactive and “multimedia,” they can adapt to individual students, they promote “authentic learning.” In short, they match the outsize expectations of a digital world. They’re definitely cool, but do they teach, and if so, what […]

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